AI Insights · Timothy · April 2022
Top 5 iOS Boxing Games in Latvia Q1 2022 Performance
In Q1 2022, the top iOS boxing games in Latvia showcased varied performance trends in downloads and revenue. Discover the key insights from Sensor Tower.
In the first quarter of 2022, the top five iOS boxing games in Latvia displayed a range of performance trends in terms of weekly downloads and revenue. Here’s a detailed look at their performance metrics, based on data from Sensor Tower.
Real Boxing: KO Fight Club from Vivid Games S.A. experienced fluctuations in both downloads and revenue. Weekly revenue remained relatively stable, peaking at approximately $17 in mid-February. Weekly downloads saw a notable increase, reaching 12 during the weeks of February 21 and March 14.
Real Boxing 2, another title from Vivid Games S.A., had a peak revenue of $38 during the final week of December, followed by a steady performance with revenue fluctuating around $10-$18 for most of the quarter. Downloads were highest at the start of the quarter with 80 downloads in the week of December 27, then saw a peak of 33 downloads in multiple weeks including late February and late March.
Boxing Star: Real Boxing Fight by THUMBAGE showed a steady weekly revenue, peaking at $14 in early February. The downloads peaked at 17 in mid-January, with another notable spike of 12 downloads in the last week of February.
EA SPORTS™ UFC® 2 from Electronic Arts had significant fluctuations in downloads and revenue. The highest revenue was $24 in the week of March 21. Downloads were highest in the week of February 21, reaching 233.
Punch Club by tinyBuild LLC showed stable revenue with a peak of $12 in the final week of March. There were no notable download metrics recorded for this period.
For more detailed insights and data, visit Sensor Tower.